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Duelpass 4 |
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Blade Knight |
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Effect Monster |
| Attribute: Light |
| Type: Warrior / LV:4 |
| Atk: 1600/ Def: 1000 |
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| If you have 1 or less cards in your hand, increase the ATK of this card on the field by 400 points. Also, when this card is the only monster on your side of the field, negate the effects of Flip Effect Monsters destroyed by this card as a result of battle. |
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Duelpass 4 |
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Hannibal Necromancer |
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Effect Monster |
| Attribute: Dark |
| Type: Spellcaster / LV:4 |
| Atk: 1400/ Def: 1800 |
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| When this card is Summoned successfully, place 1 Spell Counter on it (maximum of 1). Remove the Spell Counter to destroy 1 face-up Trap Card in the Field. |
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Duelpass 4 |
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Toon Cannon Soldier |
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Effect Monster |
| Attribute: Dark |
| Type: Machine / LV:4 |
| Atk: 1400/ Def: 1300 |
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| This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points. |
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Duelpass 4 |
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Viser Des |
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Effect Monster |
| Attribute: Dark |
| Type: Fiend / LV:4 |
| Atk: 500/ Def: 1200 |
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| On your third Standby Phase after successfully summoning this card, you may destroy one of your opponent's monsters. This card cannot be destroyed in battle until this effect has been carried out (damage calculation is applied normally). |
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Duelpass 4 |
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F.G.D. |
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Fusion Monster |
| Attribute: Dark |
| Type: Dragon / LV:12 |
| Atk: 5000/ Def: 5000 |
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| This card can only be Special Summoned with a Fusion Summon. This card is Fusion Summoned with 5 Dragon monsters. This card does not take battle damage from EARTH, WATER, FIRE, WIND, or DARK monsters. |
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