» Card Search
 
 
 
           
 
 
 
           
 
 
 
           
         
           

Pack 11
  Beautiful Beast Trainer 1
 
Card Monster
Attribute: Earth
Type: Warrior / LV:5
Atk: 1750/ Def: 1500
 
A rare female beast-master with a very dangerous whip.
Top
 
 
 
 
Pack 11
  Boulder Tortoise 2
 
Card Monster
Attribute: Water
Type: Aqua / LV:6
Atk: 1450/ Def: 2200
 
A stone turtle that is nearly indestructible.
Top
 
 
 
 
Pack 11
  Garoozis 3
 
Card Monster
Attribute: Fire
Type: Beast-Warrior / LV:5
Atk: 1800/ Def: 1500
 
An axe-swinging beast-warrior with the head of a dragon.
Top
 
 
 
 
Pack 11
  Garvas 4
 
Card Monster
Attribute: Earth
Type: Beast / LV:6
Atk: 2000/ Def: 1700
 
A wicked beast that resembles a winged lion.
Top
 
 
 
 
Pack 11
  ILL Witch 5
 
Card Monster
Attribute: Light
Type: Spellcaster / LV:5
Atk: 1600/ Def: 1500
 
This monster blasts enemies with unexpected bursts of wind.
Top
 
 
 
 
Pack 11
  Kairyu-Shin 6
 
Card Monster
Attribute: Water
Type: Sea Serpent / LV:5
Atk: 1800/ Def: 1500
 
A sea dragon known as the King of the Ocean, it attacks its enemies with huge tidal waves.
Top
 
 
 
 
Pack 11
  Megazowler 7
 
Card Monster
Attribute: Earth
Type: Dinosaur / LV:6
Atk: 1800/ Def: 2000
 
Nothing stands in the way of this spike-covered dinosaur.
Top
 
 
 
 
Pack 11
  Metal Guardian 8
 
Card Monster
Attribute: Dark
Type: Fiend / LV:5
Atk: 1150/ Def: 2150
 
A fiend guarding the treasures of the netherworld, it's most at home in the dark.
Top
 
 
 
 
Pack 11
  Millennium Golem 9
 
Card Monster
Attribute: Earth
Type: Rock / LV:6
Atk: 2000/ Def: 2200
 
For nearly a millennium, this golem has served as guardian of an ancient treasure trove.
Top
 
 
 
 
Pack 11
  Monster Tamer 10
 
Card Monster
Attribute: Earth
Type: Warrior / LV:5
Atk: 1800/ Def: 1600
 
A master of monsters that exercises control over several creatures.
Top
 
 
 
 
Pack 11
  Neck Hunter 11
 
Card Monster
Attribute: Dark
Type: Fiend / LV:6
Atk: 1750/ Def: 1900
 
A fiend that wields a mean sickle and fires devastating beams from its eyes.
Top
 
 
 
 
Pack 11
  Rock Spirit 12
 
Card Monster
Attribute: Earth
Type: Spellcaster / LV:5
Atk: 1650/ Def: 1900
 
Although it looks weak, this monster is one of the more powerful boulder spirits.
Top
 
 
 
 
Pack 11
  Sky Dragon 13
 
Card Monster
Attribute: Wind
Type: Dragon / LV:6
Atk: 1900/ Def: 1800
 
A flying dragon with four wings housing some very dangerous blades.
Top
 
 
 
 
Pack 11
  Spirit of the Winds 14
 
Card Monster
Attribute: Wind
Type: Spellcaster / LV:5
Atk: 1700/ Def: 1400
 
A spirit of the wind that calls up a storm when it's in a bad mood.
Top
 
 
 
 
Pack 11
  Stone D. 15
 
Card Monster
Attribute: Earth
Type: Rock / LV:7
Atk: 2000/ Def: 2300
 
A dragon formed by huge boulders that are also used to attack the enemy.
Top
 
 
 
 
Pack 11
  Sword Arm of Dragon 16
 
Card Monster
Attribute: Earth
Type: Dinosaur / LV:6
Atk: 1750/ Def: 2030
 
With a body covered in sword-like thorns, nothing dares stand in the way of this charging monster.
Top
 
 
 
 
Pack 11
  Ushi Oni 17
 
Card Monster
Attribute: Dark
Type: Fiend / LV:6
Atk: 2150/ Def: 1950
 
A bull fiend restored by the dark arts, this monster appears out of a jar.
Top
 
 
 
 
Pack 11
  Beastking of the Swamps 18
 
Card Monster
Attribute: Water
Type: Aqua / LV:4
Atk: 1000/ Def: 1100
 
You can substitute this card for any 1 Fusion-Material Monster. You cannot substitute for any other Fusion-Material Monsters in the current Fusion.
Top
 
 
 
 
Pack 11
  Castle of Dark Illusions 19
 
Card Effect Monster
Attribute: Dark
Type: Fiend / LV:4
Atk: 920/ Def: 1930
 
FLIP: Increases the ATK and DEF of all Zombie-Type monsters by 200 points. As long as this card remains face-up on the field, the ATK and DEF of Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated.
Top
 
 
 
 
Pack 11
  Crass Clown 20
 
Card Effect Monster
Attribute: Dark
Type: Fiend / LV:4
Atk: 1350/ Def: 1400
 
When this card is changed from Defense Position to Attack Position, return 1 monster on your opponent's side of the field to the owner's hand.
Top
 
 
 
 
Pack 11
  Gate Guardian 21
 
Card Effect Monster
Attribute: Dark
Type: Warrior / LV:11
Atk: 3750/ Def: 3400
 
This card can only be Special Summoned by offering "Sanga of the Thunder", "Kazejin", and "Suijin" on your side of the field as a Tribute.
Top
 
 
 
 
Pack 11
  Goddess with the Third Eye 22
 
Card Effect Monster
Attribute: Light
Type: Fairy / LV:4
Atk: 1200/ Def: 1000
 
You can substitute this card for any 1 Fusion-Material Monster. You cannot substitute for any other Fusion-Material Monsters in the current Fusion.
Top
 
 
 
 
Pack 11
  Greenkappa 23
 
Card Effect Monster
Attribute: Dark
Type: Warrior / LV:3
Atk: 650/ Def: 900
 
FLIP: Select 2 face-down Spell or Trap Cards on the field and destroy them.
Top
 
 
 
 
Pack 11
  Jirai Gumo 24
 
Card Effect Monster
Attribute: Earth
Type: Insect / LV:4
Atk: 2200/ Def: 100
 
When you attack with this card, toss a coin and call it. If you call it right, attack normally. If you call it wrong, reduce your Life Points by half before attacking.
Top
 
 
 
 
Pack 11
  Princess of Tsurugi 25
 
Card Effect Monster
Attribute: Wind
Type: Warrior / LV:3
Atk: 900/ Def: 700
 
FLIP: Inflicts 500 points of Direct Damage to your opponent's Life Points for each Spell and Trap Card your opponent has on the field.
Top
 
 
 
 
Pack 11
  Pumpking the King of Ghosts 26
 
Card Effect Monster
Attribute: Dark
Type: Zombie / LV:6
Atk: 1800/ Def: 2000
 
If "Castle of Dark Illusions" is face-up on the field, increase the ATK and DEF of this card by 100 points. As long as this "Castle of Dark Illusions" remains face-up on the field, the ATK and DEF of this card continues to increase by 100 points during each of your Standby Phases. This effect continues until your 4th turn after this card is activated.
Top
 
 
 
 
Pack 11
  The Bistro Butcher 27
 
Card Effect Monster
Attribute: Dark
Type: Fiend / LV:4
Atk: 1800/ Def: 1000
 
When this card inflicts damage to your opponent, your opponent must draw 2 cards from his/her deck.
Top
 
 
 
 
Pack 11
  The Little Swordsman of Aile 28
 
Card Effect Monster
Attribute: Water
Type: Warrior / LV:3
Atk: 800/ Def: 1300
 
Offer 1 monster on your side of the field as a Tribute to increase this monster's ATK by 700 points until the end of the turn.
Top
 
 
 
 
Pack 11
  Witchs Apprentice 29
 
Card Effect Monster
Attribute: Dark
Type: Spellcaster / LV:2
Atk: 550/ Def: 500
 
As long as this card remains face-up on the field, increase the ATK of all DARK monsters by 500 points and decrease the ATK of all LIGHT monsters by 400 points.
Top
 
 
 
 
Pack 11
  Yado Karu 30
 
Card Effect Monster
Attribute: Water
Type: Aqua / LV:4
Atk: 900/ Def: 1700
 
When this card is changed from Attack Position to Defense Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire.
Top
 
 
 
 
Pack 11
  Bickuribox 31
 
Card Fusion Monster
Attribute: Dark
Type: Fiend / LV:7
Atk: 2300/ Def: 2000
 
"Crass Clown" + "Dream Clown"
Top
 
 
 
 
Pack 11
  Kaiser Dragon 32
 
Card Fusion Monster
Attribute: Light
Type: Dragon / LV:7
Atk: 2300/ Def: 2000
 
"Winged Dragon, Guardian of the Fortress #1" + "Fairy Dragon"
Top
 
 
 
 
Pack 11
  Skull Knight 33
 
Card Fusion Monster
Attribute: Dark
Type: Spellcaster / LV:7
Atk: 2650/ Def: 2250
 
"Tainted Wisdom" + "Ancient Brain"
Top
 
 
 
 
Pack 11
  Magician of Black Chaos 34
 
Card Ritual Monster
Attribute: Dark
Type: Spellcaster / LV:8
Atk: 2800/ Def: 2600
 
This monster can only be Ritual Summoned with the Ritual Spell Card "Dark Magic Ritual". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.
Top
 
 
 
 
Pack 11
  Dark Magic Ritual 35
 
Card Spell
Attribute: Ritual
Type: / LV:
Atk: / Def:
 
This card is used to Ritual Summon "Magician of Black Chaos". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.
Top
 
 
 
 
Pack 11
  Germ Infection 36
 
Card Spell
Attribute: Equip
Type: / LV:
Atk: / Def:
 
The ATK of a non Machine-Type monster equipped with this card is decreased by 300 points at each of its Standby Phases.
Top
 
 
 
 
Pack 11
  Heavy Storm 37
 
Card Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Destroys all Spell and Trap Cards on the field.
Top
 
 
 
 
Pack 11
  Mystic Box 38
 
Card Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Destroys 1 opponent's monster and grants control of 1 of your monsters on the field to your opponent.
Top
 
 
 
 
Pack 11
  Ring of Magnetism 39
 
Card Spell
Attribute: Equip
Type: / LV:
Atk: / Def:
 
This card can only be equipped to a monster on your side of the field. The monster equipped with this card decreases its ATK and DEF by 500 points. In addition, all the monsters on your opponent's side of the field must attack the monster equipped with this card if they choose to attack.
Top
 
 
 
 
Pack 11
  Share the Pain 40
 
Card Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Offer 1 monster on your side of the field as a Tribute. Your opponent must select 1 monster on his/her side of the field and offer it as a Tribute.
Top
 
 
 
 
Pack 11
  Stim-Pack 41
 
Card Spell
Attribute: Equip
Type: / LV:
Atk: / Def:
 
A monster equipped with this card increases its ATK by 700 points. Its ATK is then decreased by 200 points at each of its Standby Phases.
Top
 
 
 
 
Pack 11
  Thousand Knives 42
 
Card Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
 
You can activate this card when you have "Dark Magician" on your side of the field. Destroy 1 monster on your opponent's side of the field.
Top
 
 
 
 
Pack 11
  Tremendous Fire 43
 
Card Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Inflicts 1000 points of Direct Damage to your opponent's Life Points and 500 points of Direct Damage to your Life Points.
Top
 
 
 
 
Pack 11
  Magic Thorn 44
 
Card Trap
Attribute: Continuous
Type: / LV:
Atk: / Def:
 
You can inflict 500 points of damage per card to your opponent's Life Points when your opponent's cards are discarded to the Graveyard by the effects of Spell, Trap, or Effect Monster Cards.
Top
 
 
 
 
Pack 11
  Shadow Spell 45
 
Card Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Select 1 face-up monster on your opponent's side of the field. Decrease the ATK of the selected monster by 700 points. The monster cannot attack or change its battle position. When the selected monster is destroyed or removed from the field, this card is also destroyed.
Top
 
 
 
 
 
45