Pack 11 |
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Beautiful Beast Trainer |
1 |
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Monster |
| Attribute: Earth |
| Type: Warrior / LV:5 |
| Atk: 1750/ Def: 1500 |
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| A rare female beast-master with a very dangerous whip. |
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Pack 11 |
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Boulder Tortoise |
2 |
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Monster |
| Attribute: Water |
| Type: Aqua / LV:6 |
| Atk: 1450/ Def: 2200 |
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| A stone turtle that is nearly indestructible.
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Pack 11 |
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Garoozis |
3 |
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Monster |
| Attribute: Fire |
| Type: Beast-Warrior / LV:5 |
| Atk: 1800/ Def: 1500 |
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| An axe-swinging beast-warrior with the head of a dragon.
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Pack 11 |
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Garvas |
4 |
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Monster |
| Attribute: Earth |
| Type: Beast / LV:6 |
| Atk: 2000/ Def: 1700 |
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| A wicked beast that resembles a winged lion.
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Pack 11 |
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ILL Witch |
5 |
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Monster |
| Attribute: Light |
| Type: Spellcaster / LV:5 |
| Atk: 1600/ Def: 1500 |
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| This monster blasts enemies with unexpected bursts of wind.
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Pack 11 |
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Kairyu-Shin |
6 |
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Monster |
| Attribute: Water |
| Type: Sea Serpent / LV:5 |
| Atk: 1800/ Def: 1500 |
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| A sea dragon known as the King of the Ocean, it attacks its enemies with huge tidal waves.
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Pack 11 |
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Megazowler |
7 |
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Monster |
| Attribute: Earth |
| Type: Dinosaur / LV:6 |
| Atk: 1800/ Def: 2000 |
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| Nothing stands in the way of this spike-covered dinosaur.
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Pack 11 |
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Metal Guardian |
8 |
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Monster |
| Attribute: Dark |
| Type: Fiend / LV:5 |
| Atk: 1150/ Def: 2150 |
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| A fiend guarding the treasures of the netherworld, it's most at home in the dark.
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Pack 11 |
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Millennium Golem |
9 |
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Monster |
| Attribute: Earth |
| Type: Rock / LV:6 |
| Atk: 2000/ Def: 2200 |
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| For nearly a millennium, this golem has served as guardian of an ancient treasure trove. |
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Pack 11 |
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Monster Tamer |
10 |
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Monster |
| Attribute: Earth |
| Type: Warrior / LV:5 |
| Atk: 1800/ Def: 1600 |
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| A master of monsters that exercises control over several creatures.
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Pack 11 |
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Neck Hunter |
11 |
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Monster |
| Attribute: Dark |
| Type: Fiend / LV:6 |
| Atk: 1750/ Def: 1900 |
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| A fiend that wields a mean sickle and fires devastating beams from its eyes.
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Pack 11 |
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Rock Spirit |
12 |
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Monster |
| Attribute: Earth |
| Type: Spellcaster / LV:5 |
| Atk: 1650/ Def: 1900 |
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| Although it looks weak, this monster is one of the more powerful boulder spirits.
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Pack 11 |
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Sky Dragon |
13 |
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Monster |
| Attribute: Wind |
| Type: Dragon / LV:6 |
| Atk: 1900/ Def: 1800 |
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| A flying dragon with four wings housing some very dangerous blades.
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Pack 11 |
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Spirit of the Winds |
14 |
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Monster |
| Attribute: Wind |
| Type: Spellcaster / LV:5 |
| Atk: 1700/ Def: 1400 |
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| A spirit of the wind that calls up a storm when it's in a bad mood.
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Pack 11 |
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Stone D. |
15 |
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Monster |
| Attribute: Earth |
| Type: Rock / LV:7 |
| Atk: 2000/ Def: 2300 |
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| A dragon formed by huge boulders that are also used to attack the enemy.
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Pack 11 |
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Sword Arm of Dragon |
16 |
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Monster |
| Attribute: Earth |
| Type: Dinosaur / LV:6 |
| Atk: 1750/ Def: 2030 |
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| With a body covered in sword-like thorns, nothing dares stand in the way of this charging monster.
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Pack 11 |
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Ushi Oni |
17 |
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Monster |
| Attribute: Dark |
| Type: Fiend / LV:6 |
| Atk: 2150/ Def: 1950 |
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| A bull fiend restored by the dark arts, this monster appears out of a jar.
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Pack 11 |
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Beastking of the Swamps |
18 |
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Monster |
| Attribute: Water |
| Type: Aqua / LV:4 |
| Atk: 1000/ Def: 1100 |
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| You can substitute this card for any 1 Fusion-Material Monster. You cannot substitute for any other Fusion-Material Monsters in the current Fusion.
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Pack 11 |
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Castle of Dark Illusions |
19 |
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Effect Monster |
| Attribute: Dark |
| Type: Fiend / LV:4 |
| Atk: 920/ Def: 1930 |
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| FLIP: Increases the ATK and DEF of all Zombie-Type monsters by 200 points. As long as this card remains face-up on the field, the ATK and DEF of Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated.
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Pack 11 |
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Crass Clown |
20 |
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Effect Monster |
| Attribute: Dark |
| Type: Fiend / LV:4 |
| Atk: 1350/ Def: 1400 |
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| When this card is changed from Defense Position to Attack Position, return 1 monster on your opponent's side of the field to the owner's hand.
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Pack 11 |
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Gate Guardian |
21 |
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Effect Monster |
| Attribute: Dark |
| Type: Warrior / LV:11 |
| Atk: 3750/ Def: 3400 |
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| This card can only be Special Summoned by offering "Sanga of the Thunder", "Kazejin", and "Suijin" on your side of the field as a Tribute.
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Pack 11 |
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Goddess with the Third Eye |
22 |
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Effect Monster |
| Attribute: Light |
| Type: Fairy / LV:4 |
| Atk: 1200/ Def: 1000 |
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| You can substitute this card for any 1 Fusion-Material Monster. You cannot substitute for any other Fusion-Material Monsters in the current Fusion.
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Pack 11 |
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Greenkappa |
23 |
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Effect Monster |
| Attribute: Dark |
| Type: Warrior / LV:3 |
| Atk: 650/ Def: 900 |
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| FLIP: Select 2 face-down Spell or Trap Cards on the field and destroy them.
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Pack 11 |
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Jirai Gumo |
24 |
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Effect Monster |
| Attribute: Earth |
| Type: Insect / LV:4 |
| Atk: 2200/ Def: 100 |
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| When you attack with this card, toss a coin and call it. If you call it right, attack normally. If you call it wrong, reduce your Life Points by half before attacking.
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Pack 11 |
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Princess of Tsurugi |
25 |
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Effect Monster |
| Attribute: Wind |
| Type: Warrior / LV:3 |
| Atk: 900/ Def: 700 |
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| FLIP: Inflicts 500 points of Direct Damage to your opponent's Life Points for each Spell and Trap Card your opponent has on the field.
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Pack 11 |
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Pumpking the King of Ghosts |
26 |
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Effect Monster |
| Attribute: Dark |
| Type: Zombie / LV:6 |
| Atk: 1800/ Def: 2000 |
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| If "Castle of Dark Illusions" is face-up on the field, increase the ATK and DEF of this card by 100 points. As long as this "Castle of Dark Illusions" remains face-up on the field, the ATK and DEF of this card continues to increase by 100 points during each of your Standby Phases. This effect continues until your 4th turn after this card is activated.
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Pack 11 |
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The Bistro Butcher |
27 |
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Effect Monster |
| Attribute: Dark |
| Type: Fiend / LV:4 |
| Atk: 1800/ Def: 1000 |
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| When this card inflicts damage to your opponent, your opponent must draw 2 cards from his/her deck.
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Pack 11 |
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The Little Swordsman of Aile |
28 |
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Effect Monster |
| Attribute: Water |
| Type: Warrior / LV:3 |
| Atk: 800/ Def: 1300 |
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| Offer 1 monster on your side of the field as a Tribute to increase this monster's ATK by 700 points until the end of the turn.
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Pack 11 |
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Witchs Apprentice |
29 |
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Effect Monster |
| Attribute: Dark |
| Type: Spellcaster / LV:2 |
| Atk: 550/ Def: 500 |
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| As long as this card remains face-up on the field, increase the ATK of all DARK monsters by 500 points and decrease the ATK of all LIGHT monsters by 400 points.
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Pack 11 |
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Yado Karu |
30 |
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Effect Monster |
| Attribute: Water |
| Type: Aqua / LV:4 |
| Atk: 900/ Def: 1700 |
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| When this card is changed from Attack Position to Defense Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire. |
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Pack 11 |
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Bickuribox |
31 |
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Fusion Monster |
| Attribute: Dark |
| Type: Fiend / LV:7 |
| Atk: 2300/ Def: 2000 |
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| "Crass Clown" + "Dream Clown"
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Pack 11 |
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Kaiser Dragon |
32 |
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Fusion Monster |
| Attribute: Light |
| Type: Dragon / LV:7 |
| Atk: 2300/ Def: 2000 |
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| "Winged Dragon, Guardian of the Fortress #1" + "Fairy Dragon"
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Pack 11 |
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Skull Knight |
33 |
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Fusion Monster |
| Attribute: Dark |
| Type: Spellcaster / LV:7 |
| Atk: 2650/ Def: 2250 |
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| "Tainted Wisdom" + "Ancient Brain"
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Pack 11 |
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Magician of Black Chaos |
34 |
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Ritual Monster |
| Attribute: Dark |
| Type: Spellcaster / LV:8 |
| Atk: 2800/ Def: 2600 |
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| This monster can only be Ritual Summoned with the Ritual Spell Card "Dark Magic Ritual". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.
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Pack 11 |
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Dark Magic Ritual |
35 |
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Spell |
| Attribute: Ritual |
| Type: / LV: |
| Atk: / Def: |
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| This card is used to Ritual Summon "Magician of Black Chaos". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.
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Pack 11 |
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Germ Infection |
36 |
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Spell |
| Attribute: Equip |
| Type: / LV: |
| Atk: / Def: |
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| The ATK of a non Machine-Type monster equipped with this card is decreased by 300 points at each of its Standby Phases.
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Pack 11 |
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Heavy Storm |
37 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Destroys all Spell and Trap Cards on the field.
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Pack 11 |
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Mystic Box |
38 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Destroys 1 opponent's monster and grants control of 1 of your monsters on the field to your opponent.
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Pack 11 |
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Ring of Magnetism |
39 |
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Spell |
| Attribute: Equip |
| Type: / LV: |
| Atk: / Def: |
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| This card can only be equipped to a monster on your side of the field. The monster equipped with this card decreases its ATK and DEF by 500 points. In addition, all the monsters on your opponent's side of the field must attack the monster equipped with this card if they choose to attack.
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Pack 11 |
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Share the Pain |
40 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Offer 1 monster on your side of the field as a Tribute. Your opponent must select 1 monster on his/her side of the field and offer it as a Tribute.
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Pack 11 |
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Stim-Pack |
41 |
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Spell |
| Attribute: Equip |
| Type: / LV: |
| Atk: / Def: |
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| A monster equipped with this card increases its ATK by 700 points. Its ATK is then decreased by 200 points at each of its Standby Phases.
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Pack 11 |
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Thousand Knives |
42 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| You can activate this card when you have "Dark Magician" on your side of the field. Destroy 1 monster on your opponent's side of the field.
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Pack 11 |
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Tremendous Fire |
43 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Inflicts 1000 points of Direct Damage to your opponent's Life Points and 500 points of Direct Damage to your Life Points.
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Pack 11 |
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Magic Thorn |
44 |
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Trap |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| You can inflict 500 points of damage per card to your opponent's Life Points when your opponent's cards are discarded to the Graveyard by the effects of Spell, Trap, or Effect Monster Cards.
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Pack 11 |
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Shadow Spell |
45 |
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Trap |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Select 1 face-up monster on your opponent's side of the field. Decrease the ATK of the selected monster by 700 points. The monster cannot attack or change its battle position. When the selected monster is destroyed or removed from the field, this card is also destroyed.
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