» Card Search
 
 
 
           
 
 
 
           
 
 
 
           
         
           

Pack 18
  Dark Bat 1
 
Card Monster
Attribute: Wind
Type: Winged Beast / LV:3
Atk: 1000/ Def: 1000
 
Bats from the netherworld that use their hyper senses to detect their enemies.
Top
 
 
 
 
Pack 18
  Dokuroyaiba 2
 
Card Monster
Attribute: Fire
Type: Fiend / LV:3
Atk: 1000/ Def: 400
 
A boomerang with brains that will pursue a target to the ends of the earth.
Top
 
 
 
 
Pack 18
  Girochin Kuwagata 3
 
Card Monster
Attribute: Wind
Type: Plant / LV:4
Atk: 1700/ Def: 1000
 
Despite its small size, this monster has powerful jaws that can rip metal to shreds.
Top
 
 
 
 
Pack 18
  Gradius 4
 
Card Monster
Attribute: Light
Type: Machine / LV:4
Atk: 1200/ Def: 800
 
A high-performance jet fighter with power capsules for variable attack capabilities.
Top
 
 
 
 
Pack 18
  Island Turtle 5
 
Card Monster
Attribute: Water
Type: Aqua / LV:4
Atk: 1100/ Def: 2000
 
A huge turtle that is often mistaken for an island.
Top
 
 
 
 
Pack 18
  Overdrive 6
 
Card Monster
Attribute: Earth
Type: Machine / LV:4
Atk: 1600/ Def: 1500
 
An all-terrain armored vehicle armed with a heavy-duty machine gun.
Top
 
 
 
 
Pack 18
  Oni Tank T-34 7
 
Card Monster
Attribute: Earth
Type: Machine / LV:4
Atk: 1400/ Def: 1700
 
An armored tank possessed by a fiend that will pursue enemies until they're crushed.
Top
 
 
 
 
Pack 18
  Science Soldier 8
 
Card Monster
Attribute: Dark
Type: Warrior / LV:3
Atk: 800/ Def: 800
 
Soldiers equipped with state-of-the-art weaponry to face unknown creatures.
Top
 
 
 
 
Pack 18
  Skull Mariner 9
 
Card Monster
Attribute: Water
Type: Warrior / LV:4
Atk: 1600/ Def: 900
 
A pirate ship that appears out of the mist and sinks any seagoing vessels.
Top
 
 
 
 
Pack 18
  Souls of the Forgotten 10
 
Card Monster
Attribute: Dark
Type: Fiend / LV:2
Atk: 900/ Def: 200
 
A wicked spirit created by the hateful souls of those who fell in battle. It grows by assimilating the souls of its enemies.
Top
 
 
 
 
Pack 18
  Spikebot 11
 
Card Monster
Attribute: Dark
Type: Machine / LV:5
Atk: 1800/ Def: 1700
 
A mechanical soldier created by a wicked sorcerer, it attacks with the two steel balls attached to its arms.
Top
 
 
 
 
Pack 18
  The All-Seeing White Tiger 12
 
Card Monster
Attribute: Wind
Type: Beast / LV:3
Atk: 1300/ Def: 500
 
A proud ruler of the jungle that some fear and others respect.
Top
 
 
 
 
Pack 18
  Thousand-Eyes Idol 13
 
Card Monster
Attribute: Dark
Type: Spellcaster / LV:1
Atk: 0/ Def: 0
 
A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.
Top
 
 
 
 
Pack 18
  Wingweaver 14
 
Card Monster
Attribute: Light
Type: Fairy / LV:7
Atk: 2750/ Def: 2400
 
A six-winged fairy who prays for peace and hope.
Top
 
 
 
 
Pack 18
  4-Starred Ladybug of Doom 15
 
Card Effect Monster
Attribute: Wind
Type: Insect / LV:3
Atk: 800/ Def: 1200
 
FLIP: Destroys all face-up Level 4 monsters on your opponent's side of the field.
Top
 
 
 
 
Pack 18
  Bite Shoes 16
 
Card Effect Monster
Attribute: Dark
Type: Fiend / LV:2
Atk: 500/ Def: 300
 
FLIP: Change the Attack or Defense Position of 1 face-up monster on the field. The card must remain face-up.
Top
 
 
 
 
Pack 18
  Bombardment Beetle 17
 
Card Effect Monster
Attribute: Wind
Type: Insect / LV:2
Atk: 400/ Def: 900
 
FLIP: Flip 1 face-down Defense Position Monster Card on your opponent's side of the field face-up. If the flipped card is an Effect Monster Card, immediately destroy it without activating its effect. If the card is not an Effect Monster Card, return it to its original position.
Top
 
 
 
 
Pack 18
  Bubonic Vermin 18
 
Card Effect Monster
Attribute: Earth
Type: Beast / LV:3
Atk: 900/ Def: 600
 
FLIP: You can Special Summon 1 "Bubonic Vermin" from your Deck in face-down Defense Position. Then shuffle your Deck.
Top
 
 
 
 
Pack 18
  Deepsea Warrior 19
 
Card Effect Monster
Attribute: Water
Type: Warrior / LV:5
Atk: 1600/ Def: 1800
 
When "Umi" is face-up on the field, this card is unaffected by any Spell Cards.
Top
 
 
 
 
Pack 18
  Drill Bug 20
 
Card Effect Monster
Attribute: Earth
Type: Insect / LV:2
Atk: 1100/ Def: 200
 
When this card inflicts damage to your opponent's Life Points, you may take 1 "Parasite Paracide" card from your Deck, shuffle the Deck, and place "Parasite Paracide" face-down on top of the Deck.
Top
 
 
 
 
Pack 18
  Gearfried the Iron Knight 21
 
Card Effect Monster
Attribute: Earth
Type: Warrior / LV:4
Atk: 1800/ Def: 1600
 
Any Equip Card this card is equipped with is automatically destroyed.
Top
 
 
 
 
Pack 18
  Goblin Attack Force 22
 
Card Effect Monster
Attribute: Earth
Type: Warrior / LV:4
Atk: 2300/ Def: 0
 
When this card attacks, it is changed to Defense Position at the end of the Battle Phase. This position cannot be changed during your next turn.
Top
 
 
 
 
Pack 18
  Hayabusa Knight 23
 
Card Effect Monster
Attribute: Earth
Type: Warrior / LV:3
Atk: 1000/ Def: 700
 
This card can attack twice during the same Battle Phase.
Top
 
 
 
 
Pack 18
  Invitation to a Dark Sleep 24
 
Card Effect Monster
Attribute: Dark
Type: Spellcaster / LV:5
Atk: 1500/ Def: 1800
 
When this monster is summoned (excluding Special Summon), select 1 of your opponent's monsters. As long as this card remains face-up on the field, the selected monster cannot attack.
Top
 
 
 
 
Pack 18
  Mad Sword Beast 25
 
Card Effect Monster
Attribute: Earth
Type: Dinosaur / LV:4
Atk: 1400/ Def: 1200
 
When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
Top
 
 
 
 
Pack 18
  Red-Moon Baby 26
 
Card Effect Monster
Attribute: Dark
Type: Zombie / LV:3
Atk: 700/ Def: 1000
 
A monster destroyed by this card can be Special Summoned in face-up Attack or Defense Position at the end of the Battle Phase to your side of the field.
Top
 
 
 
 
Pack 18
  Sword Hunter 27
 
Card Effect Monster
Attribute: Earth
Type: Warrior / LV:7
Atk: 2450/ Def: 1700
 
A monster destroyed by this card becomes an Equip Spell Card. Equip "Sword Hunter" with the card to increase the ATK of this monster by 200 points. The equipped card remains on the field until this card is destroyed.
Top
 
 
 
 
Pack 18
  The Fiend Megacyber 28
 
Card Effect Monster
Attribute: Dark
Type: Warrior / LV:6
Atk: 2200/ Def: 1200
 
If your opponent has 2 or more monsters than you have on the field, you can summon this card without offering any Tributes.
Top
 
 
 
 
Pack 18
  Burning Land 29
 
Card Spell
Attribute: Continuous
Type: / LV:
Atk: / Def:
 
Destroys all Field Spell Cards on the field. In addition, both players take 500 points of Direct Damage during each of their respective Standby Phases.
Top
 
 
 
 
Pack 18
  Cold Wave 30
 
Card Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
 
This card can only be activated at the start of Main Phase 1. Until your next Draw Phase, neither you nor your opponent can activate or Set any Spell or Trap Cards.
Top
 
 
 
 
Pack 18
  Dimensionhole 31
 
Card Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Remove 1 monster on your side of the field from play until your next Standby Phase. The card still counts towards the 5-card Monster Zone limit.
Top
 
 
 
 
Pack 18
  Exchange 32
 
Card Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Both players show their hands to each other. You both select 1 card from each other's hand and add it to your own. When the cards are sent to the Graveyard, they are placed in the Graveyard of the original owner.
Top
 
 
 
 
Pack 18
  Fairy Meteor Crush 33
 
Card Spell
Attribute: Equip
Type: / LV:
Atk: / Def:
 
When a monster equipped with this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
Top
 
 
 
 
Pack 18
  Ground Collapse 34
 
Card Spell
Attribute: Continuous
Type: / LV:
Atk: / Def:
 
Select 2 Monster Card Zones on the field (you cannot select a zone occupied by a Monster Card). The selected zones cannot be used as long as this card remains face-up on the field.
Top
 
 
 
 
Pack 18
  Insect Barrier 35
 
Card Spell
Attribute: Continuous
Type: / LV:
Atk: / Def:
 
Your opponent's Insect-Type monsters cannot attack as long as this card remains face-up on the field.
Top
 
 
 
 
Pack 18
  Insect Imitation 36
 
Card Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Offer 1 monster on your side of the field as a Tribute. Select 1 Insect-Type monster from your Deck that is 1 Level higher than the Tribute monster and Special Summon it on the field in face-up Attack Position or face-down Defense Position. The Deck is then shuffled.
Top
 
 
 
 
Pack 18
  Limiter Removal 37
 
Card Spell
Attribute: Quick-Play
Type: / LV:
Atk: / Def:
 
Doubles the ATK of all Machine-Type monsters that are on your side of the field when this card is activated. At the end of this turn, all the monsters affected by this effect are destroyed.
Top
 
 
 
 
Pack 18
  Monster Recovery 38
 
Card Spell
Attribute: Quick-Play
Type: / LV:
Atk: / Def:
 
Select 1 of your own monsters on your side of the field and combine it with your Deck. At the same time, combine your hand and Deck together and shuffle the Deck. Draw the same number of cards that were in your hand from the shuffled Deck.
Top
 
 
 
 
Pack 18
  Prohibition 39
 
Card Spell
Attribute: Continuous
Type: / LV:
Atk: / Def:
 
When you play this card, declare the name of 1 card. As long as this card remains on the field, the declared card cannot be played. The cards which are already on the field before this card's activation are excluded.
Top
 
 
 
 
Pack 18
  Rain of Mercy 40
 
Card Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Increases the Life Points of both players by 1000 points.
Top
 
 
 
 
Pack 18
  Attack and Recieve 41
 
Card Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
 
You can activate this card when you take damage to your Life Points. Inflict 700 points of Direct Damage to your opponent's Life Points. In addition, inflict 300 points of Direct Damage to your opponent's Life Points per card if there are additional "Attack and Receive" cards in your Graveyard.
Top
 
 
 
 
Pack 18
  Gamble 42
 
Card Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
 
You can activate this card when your opponent's hand has 6 or more cards and your hand contains 2 or less. Toss a coin and call it. If you call it right, draw until your hand has 5 cards. If you call it wrong, skip your next turn.
Top
 
 
 
 
Pack 18
  Gravity Bind 43
 
Card Trap
Attribute: Continuous
Type: / LV:
Atk: / Def:
 
All monsters of Level 4 or higher cannot attack. Their positions may still be changed.
Top
 
 
 
 
Pack 18
  Infinite Dismissal 44
 
Card Trap
Attribute: Continuous
Type: / LV:
Atk: / Def:
 
All monsters of Level 3 or lower that are summoned to the field during this turn (excluding Special Summon) are destroyed at the End Phase of the turn.
Top
 
 
 
 
Pack 18
  Magic Drain 45
 
Card Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
 
You can activate this card when your opponent activates a Spell Card. If your opponent cannot immediately discard 1 Spell Card from his/her hand, negate the activation of the Spell Card and destroy it.
Top
 
 
 
 
Pack 18
  Michizure 46
 
Card Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
 
You can activate this card when your monster is sent from the field to the Graveyard. Destroy 1 monster on the field.
Top
 
 
 
 
Pack 18
  Minor Goblin Official 47
 
Card Trap
Attribute: Continuous
Type: / LV:
Atk: / Def:
 
You can activate this card when your opponent's Life Points are 3000 or less. Inflict 500 points of Direct Damage to your opponent's Life Points during each of his/her Standby Phases.
Top
 
 
 
 
Pack 18
  Shadow of Eyes 48
 
Card Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
 
You can only activate this card when your opponent Sets a Monster Card in Defense Position. Change it to face-up Attack Position. If the Monster Card has a Flip Effect, it is not activated.
Top
 
 
 
 
Pack 18
  Shift 49
 
Card Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
 
You can activate this card when your opponent designates 1 monster on your side of the field as the target of a Spell, Trap, or battle attack. Change the target to a different monster on your side of the field.
Top
 
 
 
 
Pack 18
  Skull Invitation 50
 
Card Trap
Attribute: Continuous
Type: / LV:
Atk: / Def:
 
Every time a card is sent to the Graveyard, inflict 300 points of Direct Damage to its owner's Life Points per card.
Top
 
 
 
 
Pack 18
  Solemn Wishes 51
 
Card Trap
Attribute: Continuous
Type: / LV:
Atk: / Def:
 
You gain 500 Life Points when you draw a card (or cards).
Top
 
 
 
 
Pack 18
  Type Zero Magic Crusher 52
 
Card Trap
Attribute: Continuous
Type: / LV:
Atk: / Def:
 
For each Spell Card that you discard from your hand, inflict 500 points of Direct Damage to your opponent's Life Points.
Top
 
 
 
 
 
52