Pack 20 |
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Boneheimer |
1 |
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Monster |
| Attribute: Water |
| Type: Aqua / LV:3 |
| Atk: 850/ Def: 400 |
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| This monster wanders the seas, sucking dry any creatures it may encounter.
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Pack 20 |
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Earthbound Spirit |
2 |
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Monster |
| Attribute: Earth |
| Type: Fiend / LV:4 |
| Atk: 500/ Def: 2000 |
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| A vengeful creature formed by the spirits of fallen warriors, it drags any who dare approach it into the deepest bowels of the earth.
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Pack 20 |
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Flame Dancer |
3 |
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Monster |
| Attribute: Fire |
| Type: Pyro / LV:2 |
| Atk: 550/ Def: 450 |
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| This monster moves while swinging its burning rope.
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Pack 20 |
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Headless Knight |
4 |
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Monster |
| Attribute: Earth |
| Type: Fiend / LV:4 |
| Atk: 1450/ Def: 1700 |
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| A haunted spirit of a falsely accused knight who wanders in search of truth and justice.
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Pack 20 |
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Lightning Conger |
5 |
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Monster |
| Attribute: Water |
| Type: Thunder / LV:3 |
| Atk: 350/ Def: 750 |
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| This massive eel generates huge charges of electricity and unleashes them as thunderbolts.
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Pack 20 |
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Spherous Lady |
6 |
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Monster |
| Attribute: Earth |
| Type: Rock / LV:3 |
| Atk: 400/ Def: 1500 |
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| Many have been deceived by the beauty of this vampire.
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Pack 20 |
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The Earl of Demise |
7 |
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Monster |
| Attribute: Dark |
| Type: Fiend / LV:5 |
| Atk: 2000/ Def: 700 |
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| This gentlemanly creature is extremely wicked, feared by man and fiend alike.
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Pack 20 |
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The Gross Ghost of Fled Dreams |
8 |
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Monster |
| Attribute: Dark |
| Type: Fiend / LV:4 |
| Atk: 1300/ Def: 1800 |
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| This monster feeds on the dreams of an unwary sleeper, dragging the victim into eternal slumber.
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Pack 20 |
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The Portraits Secret |
9 |
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Monster |
| Attribute: Earth |
| Type: Fiend / LV:4 |
| Atk: 1200/ Def: 1500 |
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| A portrait cursed by the artist, it is said to bring ill fortune to anyone who owns it.
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Pack 20 |
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Aqua Spirit |
10 |
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Effect Monster |
| Attribute: Water |
| Type: Aqua / LV:4 |
| Atk: 1600/ Def: 1200 |
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| This card can only be Special Summoned by removing 1 WATER monster in your Graveyard from play. As long as this monster remains face-up on the field, during each of your opponent's Standby Phases, you can change the battle position of 1 of your opponent's face-up Monster Cards. Once changed, the monster must remain in this position for the rest of the turn.
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Pack 20 |
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Bazoo the Soul-Eater |
11 |
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Effect Monster |
| Attribute: Earth |
| Type: Beast / LV:4 |
| Atk: 1600/ Def: 900 |
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| You can remove up to 3 Monster Cards in your Graveyard from play to increase the ATK of this monster by 300 points for each card removed from play until the end of your opponent's next turn. This effect can only be used once during your turn.
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Pack 20 |
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Dreamsprite |
12 |
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Effect Monster |
| Attribute: Light |
| Type: Plant / LV:2 |
| Atk: 300/ Def: 200 |
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| When attacked by your opponent's monster, select another 1 of your Monster Cards and designate it as the attacks target, then calculate damage.
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Pack 20 |
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Garuda the Wind Spirit |
13 |
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Effect Monster |
| Attribute: Wind |
| Type: Winged Beast / LV:4 |
| Atk: 1600/ Def: 1200 |
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| This monster can only be Special Summoned by removing 1 WIND monster in your Graveyard from play. As long as this monster remains face-up on the field, you may change the battle position of 1 of your opponent's face-up Monster Cards at each End Phase of your opponent's turn.
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Pack 20 |
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Gilasaurus |
14 |
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Effect Monster |
| Attribute: Earth |
| Type: Dinosaur / LV:3 |
| Atk: 1400/ Def: 400 |
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| You may treat the Normal Summon of this card as a Special Summon. If you select Special Summon, your opponent may select a Monster Card from his/her Graveyard and Special Summon the monster to the field.
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Pack 20 |
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Jowgen the Spiritualist |
15 |
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Effect Monster |
| Attribute: Light |
| Type: Spellcaster / LV:3 |
| Atk: 200/ Def: 1300 |
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| Randomly discard 1 card from your hand to the Graveyard to destroy all Special Summoned monsters on the field, In addition, as long as this card remains face-up on the field, no monsters can be Special Summoned.
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Pack 20 |
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Kycoo the Ghost Destroyer |
16 |
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Effect Monster |
| Attribute: Dark |
| Type: Spellcaster / LV:4 |
| Atk: 1800/ Def: 700 |
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| Each time this card inflicts battle damage to your opponent's Life Points, you can remove up to 2 cards in your opponent's Graveyard from play. In addition, as long as this card remains face-up on the field, your opponent cannot remove any cards in either Graveyard from play.
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Pack 20 |
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Maryokutai |
17 |
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Effect Monster |
| Attribute: Water |
| Type: Aqua / LV:3 |
| Atk: 900/ Def: 900 |
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| The effect of this card can only be applied during your opponent's turn. When your opponent activates a Spell Card, offer this face-up card as a Tribute to negate the activation of the Spell Card and destroy it.
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Pack 20 |
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Soul of Purity and Light |
18 |
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Effect Monster |
| Attribute: Light |
| Type: Fairy / LV:6 |
| Atk: 2000/ Def: 1800 |
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| This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 LIGHT monsters in your Graveyard from play. As long as this card remains face-up on the field, decrease the ATK of all monsters on your opponent's side of the field by 300 points during his/her Battle Phase.
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Pack 20 |
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Spirit of Flames |
19 |
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Effect Monster |
| Attribute: Fire |
| Type: Pyro / LV:4 |
| Atk: 1700/ Def: 1000 |
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| This card can only be Special Summoned by removing 1 FIRE monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your Battle Phase.
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Pack 20 |
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Summoner of Illusions |
20 |
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Effect Monster |
| Attribute: Light |
| Type: Sea Serpent / LV:3 |
| Atk: 800/ Def: 900 |
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| FLIP: Offer 1 monster on your side of the field as a Tribute (excluding this monster). Special Summon 1 Fusion Monster Card from your Fusion Deck. The Fusion Monster is destroyed at the end of the turn this card is activated.
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Pack 20 |
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Supply |
21 |
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Effect Monster |
| Attribute: Earth |
| Type: Warrior / LV:4 |
| Atk: 1300/ Def: 800 |
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| FLIP: Return 2 Fusion-Material monsters that were sent to the Graveyard as a result of a Fusion Summon to your hand.
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Pack 20 |
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The Rock Spirit |
22 |
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Effect Monster |
| Attribute: Earth |
| Type: Rock / LV:4 |
| Atk: 1700/ Def: 1000 |
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| This monster can only be Special Summoned by removing 1 EARTH monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your opponent's Battle Phase.
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Pack 20 |
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Tornado Bird |
23 |
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Effect Monster |
| Attribute: Wind |
| Type: Winged Beast / LV:4 |
| Atk: 1100/ Def: 1000 |
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| FLIP: Return 2 Spell or Trap Cards on the field to the hands of their owner.
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Pack 20 |
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Zombyra the Dark |
24 |
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Effect Monster |
| Attribute: Dark |
| Type: Warrior / LV:4 |
| Atk: 2100/ Def: 500 |
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| This card cannot attack a player directly. Each time this card destroys a monster in battle, decrease the ATK of this card by 200 points.
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Pack 20 |
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The Last Warrior from Another Planet |
25 |
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Fusion Monster |
| Attribute: Earth |
| Type: Warrior / LV:7 |
| Atk: 2350/ Def: 2300 |
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| "Zombyra the Dark" + "Maryokutai"
When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on the field, both players cannot Summon (including Flip Summon or Special Summon) any monster.
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Pack 20 |
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Bait Doll |
26 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Force the activation of 1 face-down Trap Card. If the timing of the activation of the Trap Card is incorrect, negate the effect and destroy it. If it is not a Trap Card, it is returned to its original position. After this card is activated, it is placed into the Deck (not the Graveyard). The Deck is then shuffled.
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Pack 20 |
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Chosen One |
27 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Select 1 Monster Card and 2 non-Monster Cards from your hand. Your opponent randomly selects 1 of the 3 cards. If it is the Monster Card, it is immediately Special Summoned in face-up Attack or Defense Position and the remaining 2 cards are sent to the Graveyard. If it is not a Monster Card, all 3 cards are sent to the Graveyard.
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Pack 20 |
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Cyclon Laser |
28 |
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Spell |
| Attribute: Equip |
| Type: / LV: |
| Atk: / Def: |
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| This card can only be used to equip "Gradius". Increase the ATK of "Gradius" by 300 points. When "Gradius" attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
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Pack 20 |
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De-Fusion |
29 |
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Spell |
| Attribute: Quick-Play |
| Type: / LV: |
| Atk: / Def: |
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| Return 1 Fusion Monster Card on the field to the Fusion Deck. In addition, if all the Fusion-Material monsters for the returned Fusion Monster Card are in your Graveyard, you can Special Summon them all the the field in face-up Attack or Defense Position.
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Pack 20 |
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Dragonic Attack |
30 |
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Spell |
| Attribute: Equip |
| Type: / LV: |
| Atk: / Def: |
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| This card can only be used to equip Warrior-Type monsters. The equipped monster is treated as Dragon-Type and increases the ATK and DEF of the equipped monster by 500 points.
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Pack 20 |
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Ekibyo Drakmord |
31 |
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Spell |
| Attribute: Equip |
| Type: / LV: |
| Atk: / Def: |
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| A monster equipped with this card cannot attack. Destroys the equipped monster at the end of the 2nd turn of the player controlling the monster. At that time, this card is returned to the owner's hand.
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Pack 20 |
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Fusion Gate |
32 |
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Spell |
| Attribute: Field |
| Type: / LV: |
| Atk: / Def: |
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| As long as this card remains face-up on the field, a Fusion Monster can be Special Summoned without using "Polymerization". The Fusion-Material monsters used in the Fusion are not sent to the Graveyard, but are removed from play.
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Pack 20 |
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Miracle Dig |
33 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| If there are 5 or more of your monsters that have been removed from play in the current Duel, return 3 of them to the Graveyard.
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Pack 20 |
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Nightmares Steelcage |
34 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| For 2 of your opponent's turns, all monsters on the field cannot attack. Following the second turn, this card is destroyed.
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Pack 20 |
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Spirit Elimination |
35 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| When monsters in the Graveyard are removed from play, remove monsters on your side of the field from play as substitutes. This card remains active until the end of the turn that it is activated. The substitutes remain removed from play.
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Pack 20 |
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Spirit Message A |
36 |
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Spell |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| This card can only be placed on the field when "Destiny Board" is active.
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Pack 20 |
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Spirit Message I |
37 |
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Spell |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| This card can only be placed on the field when "Destiny Board" is active.
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Pack 20 |
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Spirit Message L |
38 |
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Spell |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| This card can only be placed on the field when "Destiny Board" is active.
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Pack 20 |
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Spirit Message N |
39 |
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Spell |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| This card can only be placed on the field when "Destiny Board" is active.
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Pack 20 |
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Spiritualism |
40 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Return 1 Spell or Trap Card on your opponent's side of the field to his/her hand. This card's activation and effect cannot be negated by any other card.
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Pack 20 |
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Vengeful Bog Spirit |
41 |
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Spell |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| All monsters on the field cannot attack in the same turn that they are summoned (includes Flip Summon and Special Summon).
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Pack 20 |
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Blind Destuction |
42 |
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Trap |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| During your Standby Phase, roll 1 six-sided die once. Destroy any monsters whose Level Stars are equal to the number rolled. If the number is "6", destroy all face-up Level 6 or higher monsters on the field.
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Pack 20 |
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Collected Power |
43 |
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Trap |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Select 1 face-up monster on the field. Equip this monster with all face-up Equip Cards on the field. If the target of the Equip Card is not correct, destroy the Equip Card.
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Pack 20 |
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Dark Spirit of the Silent |
44 |
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Trap |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| This card can only be activated during your opponent's Battle Step. Negate the attack of 1 monster and select another 1 of your opponent's face-up monsters and have it attack. If the new targeted attacking monster is in face-up Defense Position, change it to Attack Position.
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Pack 20 |
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Deal of Phantom |
45 |
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Trap |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Select 1 monster face-up on the field. Increase the selected monster's ATK by 100 points for each monster in your Graveyard during the turn this card is activated. The number of monsters is applied when this card is activated.
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Pack 20 |
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Destruction Punch |
46 |
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Trap |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| If the ATK of an attacking monster on your opponent's side of the field is lower than the DEF of the attacked Defense Position monster, destroy the attacking monster at the end of the Damage Step. Damage calculation is applied normally.
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Pack 20 |
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Graverobbers Retribution |
47 |
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Trap |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| During each of your Standby Phases, inflict 100 points of Direct Damage to your opponent's Life Points for each of your opponent's Monster Cards that have been removed from play.
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Pack 20 |
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Riryoku Field |
48 |
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Trap |
| Attribute: Counter |
| Type: / LV: |
| Atk: / Def: |
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| Negate the activation of a Spell Card that targets 1 monster on the field and destroy the Spell Card.
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Top |
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Pack 20 |
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Royal Command |
49 |
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Trap |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| Negates the activation and effects of all Flip Effect monsters.
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Top |
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Pack 20 |
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Skull Lair |
50 |
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Trap |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| Remove any number of cards in your Graveyard from play. Destroy 1 face-up monster on the field whose Level Stars are equal to the number of the cards you removed from play.
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Pack 20 |
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The Emperors Holiday |
51 |
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Trap |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| Negate the effects of all Equip Cards.
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Top |
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Pack 20 |
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The Dark Door |
52 |
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Spell |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| Both players can only attack with 1 monster during their respective Battle Phases.
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