Pack 21 |
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Lizard Soldier |
1 |
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Monster |
| Attribute: Wind |
| Type: Dragon / LV:3 |
| Atk: 1100/ Def: 800 |
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| A beast soldier derived from dragons, it is small for a Dragon-Type. Moving very quickly, this monster is an excellent strategist.
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Pack 21 |
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Luster Dragon |
2 |
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Monster |
| Attribute: Wind |
| Type: Dragon / LV:6 |
| Atk: 2400/ Def: 1400 |
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| This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty.
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Pack 21 |
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Opticlops |
3 |
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Monster |
| Attribute: Dark |
| Type: Fiend / LV:4 |
| Atk: 1800/ Def: 1700 |
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| A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces.
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Pack 21 |
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The Dragon Dwelling in the Cave |
4 |
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Monster |
| Attribute: Wind |
| Type: Dragon / LV:4 |
| Atk: 1300/ Def: 2000 |
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| A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is usually quiet. It is said to preserve certain treasures.
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Pack 21 |
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Warrior Dai Grepher |
5 |
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Monster |
| Attribute: Earth |
| Type: Warrior / LV:4 |
| Atk: 1700/ Def: 1600 |
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| The warrior who can manipulate dragons. Nobody knows his mysterious past.
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Pack 21 |
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Big Shield Gardna |
6 |
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Effect Monster |
| Attribute: Earth |
| Type: Warrior / LV:4 |
| Atk: 100/ Def: 2600 |
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| When this card is face-down and targeted by a Spell Card whose effect targets only 1 monster, the spell card is negated and this card is turned face-up in Defense Position. When this card is attacked, it is shifted to Attack Position following the Damage step.
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Pack 21 |
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Cave Dragon |
7 |
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Effect Monster |
| Attribute: Wind |
| Type: Dragon / LV:4 |
| Atk: 2000/ Def: 100 |
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| If there is a monster on your side of the field, you cannot Normal Summon this monster. In addition, if there are no Dragon-Type monsters except this card on your side of the field, this card cannot declare an attack.
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Pack 21 |
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Dragon Manipulator |
8 |
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Effect Monster |
| Attribute: Earth |
| Type: Warrior / LV:3 |
| Atk: 700/ Def: 800 |
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| FLIP: Take control of 1 face-up Dragon-Type monster on your opponent's side of the field until the end of the End Phase.
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Pack 21 |
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Exiled Force |
9 |
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Effect Monster |
| Attribute: Earth |
| Type: Warrior / LV:4 |
| Atk: 1000/ Def: 1000 |
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| Tribute this face-up card. Destroy 1 monster on the field.
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Pack 21 |
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Fairy King Truesdale |
10 |
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Effect Monster |
| Attribute: Water |
| Type: Plant / LV:6 |
| Atk: 2200/ Def: 1500 |
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| As long as this card remains in face-up Defense Position on the field, increase the ATK and DEF of all Plant-Type monsters on your side of the field by 500 points.
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Pack 21 |
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Freed the Matchless General |
11 |
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Effect Monster |
| Attribute: Earth |
| Type: Warrior / LV:5 |
| Atk: 2300/ Def: 1700 |
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| Negate the effect of any Spell Card that targets this card and destroy it. As long as this card remains face-up on the field, you can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand per turn instead of drawing 1 card from your Deck during your Draw Phase. Then shuffle your Deck
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Pack 21 |
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Frontier Wiseman |
12 |
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Effect Monster |
| Attribute: Earth |
| Type: Spellcaster / LV:3 |
| Atk: 1600/ Def: 800 |
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| As long as this card remains face-up on your side of the field, negate the effects of Spell Cards that target face-up Warrior-Type monsters on your side of the field and destroy the Spell Card.
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Pack 21 |
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Gray Wing |
13 |
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Effect Monster |
| Attribute: Wind |
| Type: Dragon / LV:3 |
| Atk: 1300/ Def: 700 |
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| Discard 1 card from your hand during Main Phase 1. This monster can attack twice during the Battle Phase of any turn this effect is used.
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Pack 21 |
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Lesser Fiend |
14 |
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Effect Monster |
| Attribute: Dark |
| Type: Fiend / LV:5 |
| Atk: 2100/ Def: 1000 |
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| As long as this monster remains face-up on the field, monsters destroyed by this monster as a result of battle are removed from play instead of being sent to the Graveyard.
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Pack 21 |
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Marauding Captain |
15 |
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Effect Monster |
| Attribute: Earth |
| Type: Warrior / LV:3 |
| Atk: 1200/ Def: 400 |
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| As long as this monster remains face-up on the field, your opponent cannot select another Warrior-Type monster on your side of the field as an attack target. When this monster is Normal Summoned successfully, you can Special Summon 1 Level 4 or lower monster from your hand.
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Pack 21 |
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Mysterious Guard |
16 |
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Effect Monster |
| Attribute: Earth |
| Type: Spellcaster / LV:3 |
| Atk: 800/ Def: 1200 |
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| FLIP: Return 1 face-up monster on the field to the top of its owner's Deck. Also, if there is a face-up Warrior-Type monster on your side of the field, you can return another face-up monster to its owner's hand.
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Pack 21 |
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Possessed Dark Soul |
17 |
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Effect Monster |
| Attribute: Dark |
| Type: Fiend / LV:3 |
| Atk: 1200/ Def: 800 |
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| Tribute this face-up card. Take control of all face-up level 3 or lower monsters on your opponent's side of the field until they are removed from the field.
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Pack 21 |
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Ryu-Kishin Clown |
18 |
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Effect Monster |
| Attribute: Dark |
| Type: Fiend / LV:2 |
| Atk: 800/ Def: 500 |
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| When this card is Summoned (including Flip Summon and Special Summon), select 1 face-up monster on the field and change its battle position.
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Pack 21 |
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Shadow Tamer |
19 |
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Effect Monster |
| Attribute: Earth |
| Type: Warrior / LV:3 |
| Atk: 800/ Def: 700 |
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| FLIP: Take control of 1 face-up Fiend-Type monster on your opponent's side of the field until the end of the End Phase.
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Pack 21 |
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Skull Knight 2 |
20 |
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Effect Monster |
| Attribute: Dark |
| Type: Fiend / LV:3 |
| Atk: 1000/ Def: 1200 |
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| If you Tribute Summon a Fiend-Type monster by Tributing this monster, Special Summon 1 "Skull Knight #2" from your Deck. Then shuffle your Deck.
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Pack 21 |
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Slate Warrior |
21 |
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Effect Monster |
| Attribute: Wind |
| Type: Fiend / LV:4 |
| Atk: 1900/ Def: 400 |
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| FLIP: Increase the ATK/DEF of this card by 500 points. Any monster that destroys this card must decrease its ATK and DEF by 500 points.
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Pack 21 |
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Spear Dragon |
22 |
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Effect Monster |
| Attribute: Wind |
| Type: Dragon / LV:4 |
| Atk: 1900/ Def: 0 |
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| If this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
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Pack 21 |
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Spirit Ryu |
23 |
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Effect Monster |
| Attribute: Wind |
| Type: Dragon / LV:4 |
| Atk: 1000/ Def: 1000 |
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| You can only activate this effect during your Battle Step if this card battles during your turn. Discard 1 Dragon-Type monster from your hand to the Graveyard to increase the ATK and DEF of this card by 1000 points until the End Step.
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Pack 21 |
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The Hunter with 7 Weapons |
24 |
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Effect Monster |
| Attribute: Earth |
| Type: Warrior / LV:3 |
| Atk: 1000/ Def: 600 |
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| When this card is Normal Summoned, declare 1 Type of monster. When battling that Type of monster, increase the ATK of this card by 1000 points during Damage Calculation.
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Pack 21 |
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Troop Dragon |
25 |
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Effect Monster |
| Attribute: Wind |
| Type: Dragon / LV:2 |
| Atk: 700/ Def: 800 |
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| If this card is destroyed and sent to the Graveyard as a result of battle, select and Special Summon 1 "Troop Dragon" from your Deck to your side of the field. Then shuffle your deck.
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Pack 21 |
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Twin-Headed Wolf |
26 |
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Effect Monster |
| Attribute: Dark |
| Type: Fiend / LV:4 |
| Atk: 1500/ Def: 1000 |
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| When there is another face-up Fiend-Type monster on your side of the field, negate the effect of Flip Effect Monsters destroyed by this card as a result of battle.
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Pack 21 |
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Tyrant Dragon |
27 |
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Effect Monster |
| Attribute: Fire |
| Type: Dragon / LV:8 |
| Atk: 2900/ Def: 2500 |
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| When there is a monster on your opponent's side of the field after this monster's first attack of your Battle Phase, this monster can attack once again during the same Battle Phase. In addition, negate the effect of a Trap Card that targets this card and destroy it. If this card is Special Summoned from the Graveyard by another card's effect, you must Tribute 1 Dragon-Type monster on your side of the field.
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Pack 21 |
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Winged Minion |
28 |
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Effect Monster |
| Attribute: Dark |
| Type: Fiend / LV:2 |
| Atk: 700/ Def: 700 |
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| Tribute this face-up card. Select 1 face-up Fiend-Type monster on the field. Increase the ATK and DEF of the monster by 700 points as long as it remains face-up on the field.
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Pack 21 |
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Fiend Skull Dragon |
29 |
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Fusion Monster |
| Attribute: Wind |
| Type: Dragon / LV:5 |
| Atk: 2000/ Def: 1200 |
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| "Cave Dragon" + "Lesser Fiend"
A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effects of Flip Effect Monsters. Negate the effects of a Trap Card that targets this card and destroy it.
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Pack 21 |
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Ryu Senshi |
30 |
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Fusion Monster |
| Attribute: Earth |
| Type: Warrior / LV:6 |
| Atk: 2000/ Def: 1200 |
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| "Warrior Dai Grepher" + "Spirit Ryu"
A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effect of a Normal Trap Card by paying 1000 Life Points. Negate the effects of a Spell Card that targets this card and destroy it.
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Pack 21 |
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A Wingbeat of Giant Dragon |
31 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Return 1 face-up Level 5 or higher Dragon-Type monster on your side of the field to the owner's hand and destroy all Spell and Trap Cards on the field.
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Pack 21 |
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Array of Revealing Light |
32 |
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Spell |
| Attribute: Field |
| Type: / LV: |
| Atk: / Def: |
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| Declare 1 Type of monster. Any monster of the declared Type cannot declare an attack during the turn it is Normal Summoned, Flip Summoned, or Special Summoned.
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Pack 21 |
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Double Snare |
33 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Destroy 1 face-up card on the field that has the effect that negates Trap Cards' effects.
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Pack 21 |
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Dragons Gunfire |
34 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| You can activate this card only when you have a face-up Dragon-Type monster on your side of the field. Select and activate 1 of the following effects:
* Inflict 800 points of damage to your opponent's Life Points.
* Destroy 1 face-up monster with a DEF of 800 points or less.
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Pack 21 |
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Emergency Provisions |
35 |
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Spell |
| Attribute: Quick-Play |
| Type: / LV: |
| Atk: / Def: |
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| Send Spell or Trap Cards on your side of the field to the Graveyard except this card. Increase your Life Points by 1000 points for each card sent to the Graveyard.
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Pack 21 |
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Reinforcement of the Army |
36 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Add 1 Level 4 or lower Warrior-Type monster from your deck to your hand. Then shuffle your Deck.
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Pack 21 |
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Stamping Destruction |
37 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| You can only activate this card when you have a face-up Dragon-Type monster on your side of the field. Destroy 1 Spell or Trap Card on the field and inflict 500 points of damage to the controller of that card.
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Pack 21 |
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Super Rejuvenation |
38 |
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Spell |
| Attribute: Quick-Play |
| Type: / LV: |
| Atk: / Def: |
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| During the End Phase of the turn this card is activated, draw 1 card from your Deck for each Dragon-Type monster discarded from your hand and/or Tributed during this turn.
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Pack 21 |
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The A. Forces |
39 |
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Spell |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| Increase the ATK of all Warrior-Type monsters on your side of the field by 200 points for each face-up Warrior-Type and Spellcaster-Type monster on your side of the field.
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Pack 21 |
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The Puppet Magic of Dark Ruler |
40 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Select 1 Fiend-Type monster from your Graveyard. Remove monsters on your side of the field from play whose total Level Stars exactly equal the Level of the selected Fiend-Type monster. Then Special Summon the selected monster from your Graveyard.
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Pack 21 |
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The Warrior Returning Alive |
41 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Select 1 Warrior-Type monster in your Graveyard and add it to your hand.
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Pack 21 |
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A Feint Plan |
42 |
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Trap |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| A player cannot attack face-down monsters during this turn.
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Pack 21 |
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Bark of Dark Ruler |
43 |
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Trap |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| You can only activate this card during the Damage Step of the Battle Phase that a Fiend-Type monster on your side of the field attacks or is attacked. Pay Life Points (in multiples of 100 points) to decrease 1 of your opponent's monster's ATK and DEF by the same amount of points until the End Phase of that turn.
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Pack 21 |
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Burst Breath |
44 |
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Trap |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Tribute 1 Dragon-Type monster on your side of the field. Destroy all face-up monsters on the field whose DEF is equal to or less than the ATK of the Tributed monster.
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Pack 21 |
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Dragons Rage |
45 |
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Trap |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| When a Dragon-Type monster on your side of the field attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
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Pack 21 |
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Fatal Abacus |
46 |
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Trap |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| Each time 1 monster is sent from the field to the Graveyard, inflict 500 points of damage per card to the respective card owner's Life Points.
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Pack 21 |
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Life Absorbing Machine |
47 |
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Trap |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| As long as this card remains face-up on the field, increase your Life Points by an amount equal to half of the total Life Points you have paid in your very last turn.
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Pack 21 |
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Ready for Intercepting |
48 |
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Trap |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Flip 1 face-up Warrior or Spellcaster-Type monster on the field into face-down Defense Position.
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Pack 21 |
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Skull Dice |
49 |
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Trap |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Roll 1 six-sided die. The result is multiplied by 100 points and subtracted from the ATK and DEF of all monsters in your opponent's control until the end of your turn. Monsters summoned after this card's activation are excluded.
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Pack 21 |
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Soul Demolition |
50 |
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Trap |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| You can only activate this card's effect when you have a Fiend-Type monster on your side of the field. Pay 500 Life Points to use this effect. Both players select 1 Monster Card from their opponent's Graveyard. Remove the selected cards from play.
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Pack 21 |
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The Dragons Bead |
51 |
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Trap |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| Discard 1 card from your hand. Negate the effect of a Trap Card that targets 1 face-up Dragon-Type monster and destroy the Trap Card.
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