Pack 22 |
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Robolady |
1 |
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Monster |
| Attribute: Earth |
| Type: Machine / LV:3 |
| Atk: 450/ Def: 900 |
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| A warrior fully covered with metal. It upgrades by fusing with "Roboyarou".
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Pack 22 |
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Roboyarou |
2 |
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Monster |
| Attribute: Earth |
| Type: Machine / LV:3 |
| Atk: 450/ Def: 900 |
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| A warrior fully covered with metal. It upgrades by fusing with "Robolady".
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Pack 22 |
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The Illusory Gentleman |
3 |
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Monster |
| Attribute: Dark |
| Type: Spellcaster / LV:4 |
| Atk: 1500/ Def: 1600 |
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| Wearing odd fashions, this gentleman is very fickle. He sometimes saves people and at other times commits crimes.
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Pack 22 |
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Wolf Axwielder |
4 |
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Monster |
| Attribute: Earth |
| Type: Beast-Warrior / LV:4 |
| Atk: 1650/ Def: 1000 |
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| Once it has started battle, this monster attacks fiercely and cannot stop.
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Pack 22 |
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Airknight Parshath |
5 |
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Effect Monster |
| Attribute: Light |
| Type: Fairy / LV:5 |
| Atk: 1900/ Def: 1400 |
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| When this card attacks with an ATK higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck.
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Pack 22 |
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Asura Priest |
6 |
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Effect Monster |
| Attribute: Light |
| Type: Fairy / LV:4 |
| Atk: 1700/ Def: 1200 |
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| This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. This card can attack all monsters on your opponent's side of the field. You cannot attack your opponent directly if you attack any monsters first.
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Pack 22 |
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Exarion Universe |
7 |
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Effect Monster |
| Attribute: Dark |
| Type: Beast-Warrior / LV:4 |
| Atk: 1800/ Def: 1900 |
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| You can only activate this effect during the Battle Phase of your turn. If you attack a monster in Defense Position with the ATK of this card reduced by 400, and this card's ATK is higher than the defending card's DEF, the difference is inflicted on the opponent as Life Points damage.
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Pack 22 |
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Fiber Jar |
8 |
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Earth |
| Attribute: Plant |
| Type: Effect Monster / LV:3 |
| Atk: 500/ Def: 500 |
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| FLIP: Both players unite their respective cards on the field, in their hands, and in their Graveyards with their respective Decks and shuffle them. Then, both players draw 5 cards from their shuffled Decks. |
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Pack 22 |
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Fushi No Tori |
9 |
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Effect Monster |
| Attribute: Fire |
| Type: Winged Beast / LV:4 |
| Atk: 1200/ Def: 0 |
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| This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an amount equal to the Battle Damage.
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Pack 22 |
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Gradius Option |
10 |
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Effect Monster |
| Attribute: Light |
| Type: Machine / LV:1 |
| Atk: 0/ Def: 0 |
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| This card cannot be Normal Summoned or Set. This monster can only be Special Summoned by selecting 1 face-up "Gradius" on your side of the field. The ATK and DEF of this card becomes the same as the ATK and DEF of the selected "Gradius". If the selected "Gradius" is removed from the field, destroy this card.
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Pack 22 |
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Great Long Nose |
11 |
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Effect Monster |
| Attribute: Dark |
| Type: Beast-Warrior / LV:5 |
| Atk: 1900/ Def: 1700 |
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| This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent skips his/her next Battle Phase.
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Pack 22 |
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Hino-Kagu-Tsuchi |
12 |
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Effect Monster |
| Attribute: Fire |
| Type: Pyro / LV:8 |
| Atk: 2800/ Def: 2900 |
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| This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent discards all cards in his/her hand during the next Draw Phase before he/she draws.
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Pack 22 |
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Inaba White Rabbit |
13 |
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Effect Monster |
| Attribute: Earth |
| Type: Beast / LV:3 |
| Atk: 700/ Def: 500 |
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| This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. This monster attacks your opponent's Life Points directly.
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Pack 22 |
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Injection Fairy Lily |
14 |
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Effect Monster |
| Attribute: Earth |
| Type: Spellcaster / LV:3 |
| Atk: 400/ Def: 1500 |
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| This card's effect can be activated only during the Damage Step of either player's turn that this card battles. Pay 2000 Life Points to increase the ATK of this monster by 3000 points only during the Damage Step.
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Pack 22 |
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Luminous Soldier |
15 |
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Effect Monster |
| Attribute: Light |
| Type: Warrior / LV:5 |
| Atk: 2100/ Def: 1400 |
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| If this card battles with a DARK monster, increase the ATK of this card by 500 points during the Damage Step.
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Pack 22 |
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Maharaghi |
16 |
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Effect Monster |
| Attribute: Earth |
| Type: Rock / LV:4 |
| Atk: 1200/ Def: 1700 |
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| This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, see 1 card on the top of your Deck during your next Draw Phase before you draw, and return the card to the top or the bottom of your Deck.
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Pack 22 |
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Otohime |
17 |
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Effect Monster |
| Attribute: Light |
| Type: Spellcaster / LV:3 |
| Atk: 0/ Def: 100 |
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| This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can change the battle position of 1 face-up monster on your opponent's side of the field.
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Pack 22 |
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Patrician of Darkness |
18 |
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Effect Monster |
| Attribute: Dark |
| Type: Zombie / LV:5 |
| Atk: 2000/ Def: 1400 |
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| As long as this monster remains face-up on the field, the controller of this card selects the targets of his/her opponent's attacks.
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Pack 22 |
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Serpentine Princess |
19 |
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Effect Monster |
| Attribute: Water |
| Type: Reptile / LV:4 |
| Atk: 1400/ Def: 2000 |
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| If this face-up card is returned from the field to your Deck, select and Special Summon 1 Level 3 or lower monster from your Deck to your side of the field. Then shuffle your Deck.
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Pack 22 |
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Susa Soldier |
20 |
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Effect Monster |
| Attribute: Earth |
| Type: Thunder / LV:4 |
| Atk: 2000/ Def: 1600 |
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| This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved.
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Pack 22 |
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Thunder Nyan Nyan |
21 |
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Effect Monster |
| Attribute: Light |
| Type: Thunder / LV:4 |
| Atk: 1900/ Def: 800 |
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| If there is a non-LIGHT monster on your side of the field, destroy this face-up card.
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Pack 22 |
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Twin-Headed Behemoth |
22 |
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Effect Monster |
| Attribute: Wind |
| Type: Dragon / LV:3 |
| Atk: 1500/ Def: 1200 |
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| If this monster is destroyed and sent from the field to the Graveyard, it will be Special Summoned during the End Phase with an ATK and DEF of 1000. You can only use this effect once in the Duel.
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Pack 22 |
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Woodland Sprite |
23 |
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Effect Monster |
| Attribute: Earth |
| Type: Plant / LV:3 |
| Atk: 900/ Def: 400 |
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| Send 1 Equip Spell Card equipped to this card to the Graveyard. Inflict 500 points of damage for each Equip Card to your opponent's Life Points.
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Pack 22 |
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Yamata Dragon |
24 |
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Effect Monster |
| Attribute: Fire |
| Type: Dragon / LV:7 |
| Atk: 2600/ Def: 3100 |
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| This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, draw cards from your Deck until you have 5 cards in your hand.
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Pack 22 |
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Yata-Garasu |
25 |
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Effect Monster |
| Attribute: Wind |
| Type: Fiend / LV:2 |
| Atk: 200/ Def: 100 |
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| This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, your opponent skips their next Draw Phase. |
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Pack 22 |
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Super Robolady |
26 |
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Fusion Monster |
| Attribute: Earth |
| Type: Machine / LV:6 |
| Atk: 1200/ Def: 500 |
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| "Robolady" + "Roboyarou"
You can Special Summon "Super Roboyarou" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points.
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Pack 22 |
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Super Roboyarou |
27 |
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Fusion Monster |
| Attribute: Earth |
| Type: Machine / LV:6 |
| Atk: 1200/ Def: 500 |
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| "Robolady" + "Roboyarou"
You can Special Summon "Super Robolady" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster battles with a monster.
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Pack 22 |
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A Legendary Ocean |
28 |
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Spell |
| Attribute: Field |
| Type: / LV: |
| Atk: / Def: |
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| This card's name is treated as "Umi". Downgrade all WATER monsters in both player's hands and on the field by 1 Level. Increases the ATK and DEF of all WATER monsters by 200 points.
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Pack 22 |
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After the Struggle |
29 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| This card can only be activated during Main Phase 1. All monsters on both sides of the field that have been involved in damage calculation are destroyed during the End Step of the turn.
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Pack 22 |
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Convulsion of Nature |
30 |
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Spell |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| As long as this card remains face-up on the field, both players must turn their respective Decks upside down and continue the current Duel.
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Pack 22 |
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Creature Swap |
31 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Both players select 1 monster from their respective sides of the field and switch control of those monsters with each other. The selected monsters cannot change their battle positions this turn.
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Pack 22 |
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Fengsheng Mirror |
32 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Look at your opponent's hand. Select and discard 1 Spirit monster to the Graveyard if Spirit monsters exist in his/her hand.
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Pack 22 |
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Fusion Sword Murasame Blade |
33 |
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Spell |
| Attribute: Equip |
| Type: / LV: |
| Atk: / Def: |
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| You can only be equip this card to a Warrior-Type monster. Increase the ATK of the equipped monster by 800 points. This card cannot be destroyed by effects that destroy Spell Cards.
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Pack 22 |
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Heart of Clear Water |
34 |
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Spell |
| Attribute: |
| Type: / LV: |
| Atk: / Def: |
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| If the equipped monster's ATK is 1300 or higher, this card is destroyed. The monster equipped with this card is not destroyed as a result of battle or by the effect of a card that targets the monster. Damage calculation is applied normally.
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Pack 22 |
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Magic Reflector |
35 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Select 1 Spell Card that remains face-up on the field and put 1 counter on it. If the selected card is destroyed, the counter is removed instead of the card being destroyed.
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Pack 22 |
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Second Coin Toss |
36 |
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Spell |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| As long as this card remains face-up on the field, you can negate the effects of a card requiring a coin toss once per turn and redo the coin toss.
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Pack 22 |
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Smoke Grenade of the Thief |
37 |
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Spell |
| Attribute: Equip |
| Type: / LV: |
| Atk: / Def: |
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| When this Equip Spell Card is active and is destroyed by a card effect, look at your opponent's hand. Select 1 card from his/her hand and discard it to the Graveyard.
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Pack 22 |
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Spiritual Energy Settle Machine |
38 |
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Spell |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| As long as this card remains face-up on the field, all Spirit monsters remain face-up on the field and do not return to their owners' hands during the End Phase even if they are Normal Summoned or flipped face-up. Discard 1 card from your hand during each of your End Phases. If you do not, destroy this card. When this card is removed from the field, all face-up Spirit monsters return to the owners' hands.
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Pack 22 |
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Spring of Rebirth |
39 |
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Spell |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| Increase your Life Points by 500 points every time monsters return from the field to the owner's hand.
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Pack 22 |
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The Secret of the Bandit |
40 |
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Spell |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| This card can only be activated during Main Phase 1. Select 1 face-up monster on the field. Each time the selected monster inflicts Battle Damage to your opponent's Life Points this turn, your opponent randomly discards 1 card.
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Pack 22 |
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Bad Reaction to Simochi |
41 |
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Trap |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| As long as this card remains face-up on the field, the effect of increasing your opponent's Life Points is changed to inflict the same amount of points in damage to your opponent's Life Points.
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Pack 22 |
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Blast with Chain |
42 |
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Trap |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| After activation, this card is treated as an Equip Card that increases the ATK of the equipped monster by 500 points. Equip a monster on your side of the field with this card. If this card is destroyed by the effect of another card, select 1 card on the field and destroy it.
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Pack 22 |
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Bottomless Trap Hole |
43 |
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Trap |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| When your opponent Normal Summons, Flip Summons, or Special Summons a monster(s) with an ATK of 1500 or more, destroy and remove from play the monster(s).
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Pack 22 |
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Bubble Crash |
44 |
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Trap |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| This card can only be activated when any player has 6 or more cards on the field and/or in their hand. The player(s) then select and send cards to their respective Graveyards until the amount remaining on the field and their hand is 5.
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Pack 22 |
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De-Spell Germ Weapon |
45 |
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Trap |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Offer each of your Monsters on the Field as a Tribute (except for Tokens). For each card offered as a Tribute, your opponent selects a Spell Card from their Deck, sends it to the Graveyard, and afterwards shuffles their Deck.
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Pack 22 |
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Disappear |
46 |
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Trap |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Remove 1 card from your opponent's Graveyard from play.
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Pack 22 |
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Drop Off |
47 |
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Trap |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| This card can only be activated during your opponent's Draw Phase. Your opponent must discard the card he/she draws to the Graveyard from their hand immediately.
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Pack 22 |
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Fiend Comedian |
48 |
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Trap |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| Toss a coin and call it. If you call it right, all your opponent's cards in the Graveyard are removed from play immediately. If you call it wrong, send a number of cards equal to the cards in your opponent's Graveyard from your Deck to your Graveyard.
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Pack 22 |
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Last Turn |
49 |
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Trap |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| This card can only be activated during your opponent's turn when your Life Points are 1000 or less. Select 1 monster on your side of the field and send all other cards on the field and in their respective owners' hands to their respective Graveyards. Your opponent then Special Summons 1 monster from his/her Deck in face-up Attack Position and attack your selected monster. Any Battle Damage from this battle is treated as 0. The player whose monster remains alone on the field at the End Phase of this turn wins the Duel. Any other case results in a DRAW.
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Pack 22 |
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Nutrient Z |
50 |
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Trap |
| Attribute: Normal |
| Type: / LV: |
| Atk: / Def: |
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| This card can only be activated during your opponent's Damage Step. During this turn, if you take Battle Damage of 2000 points or more, increase your Life Points by 4000 points before the damage is subtracted from your Life Points.
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Pack 22 |
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Ominous Fortunetelling |
51 |
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Trap |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| During your Standby Phase, select 1 card randomly from your opponent's hand. Call the type of card (Monster, Spell, or Trap). If you call it right, inflict 700 points of damage to your opponent's Life Points. You can use this effect only once per turn.
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Pack 22 |
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Royal Oppression |
52 |
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Trap |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| Pay 800 Life Points. Negate the Special Summon of a monster and the effect that Special Summons monster and destroy it. Both you and your opponent can use this effect as long as this card remains face-up on the field.
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Pack 22 |
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Spirits Invitation |
53 |
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Trap |
| Attribute: Continuous |
| Type: / LV: |
| Atk: / Def: |
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| Each time your Spirit monster returns to your hand, select 1 monster on your opponent's side of the field and return it to its owner's hand. Pay 500 Life Points during each of your Standby Phases. If you do not, destroy this card.
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