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The Lost Guardian Deck
  Bokoichi the Freightening Car 1
 
Card Monster
Attribute: Dark
Type: Machine / LV:2
Atk: 500/ Def: 500
 
A freight car that is exclusively for Dekoichi. It can transport anything, but most cargo arrives broken.
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The Lost Guardian Deck
  Mechanicalchaser 2
 
Card Monster
Attribute: Dark
Type: Machine / LV:4
Atk: 1850/ Def: 800
 
A hunter that relentlessly pursues its target by order of the Machine King.
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The Lost Guardian Deck
  Ancient Gear 3
 
Card Effect Monster
Attribute: Earth
Type: Machine / LV:2
Atk: 100/ Def: 800
 
While an "Ancient Gear" is face-up on your side of the field, you can Special Summon this card from your hand in Attack Position.
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The Lost Guardian Deck
  Ancient Gear 4
 
Card Effect Monster
Attribute: Earth
Type: Machine / LV:2
Atk: 100/ Def: 800
 
While an "Ancient Gear" is face-up on your side of the field, you can Special Summon this card from your hand in Attack Position.
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The Lost Guardian Deck
  Ancient Gear Beast 5
 
Card Effect Monster
Attribute: Earth
Type: Machine / LV:6
Atk: 2000/ Def: 2000
 
This card cannot be Special Summoned. The effects of your opponent's monsters that this card destroys by battle are negated. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.
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The Lost Guardian Deck
  Ancient Gear Cannon 6
 
Card Effect Monster
Attribute: Earth
Type: Machine / LV:2
Atk: 500/ Def: 500
 
By Tributing this card, inflict 500 damage to your opponent, and then neither player can activate Trap Cards during the Battle Phase of this turn.
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The Lost Guardian Deck
  Ancient Gear Golem 7
 
Card Effect Monster
Attribute: Earth
Type: Machine / LV:8
Atk: 3000/ Def: 3000
 
This card cannot be Special Summoned. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.
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The Lost Guardian Deck
  Ancient Gear Soldier 8
 
Card Effect Monster
Attribute: Earth
Type: Machine / LV:4
Atk: 1300/ Def: 1300
 
If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.
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The Lost Guardian Deck
  Ancient Gear Soldier 9
 
Card Effect Monster
Attribute: Earth
Type: Machine / LV:4
Atk: 1300/ Def: 1300
 
If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.
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The Lost Guardian Deck
  Blast Sphere 10
 
Card Effect Monster
Attribute: Dark
Type: Machine / LV:4
Atk: 1400/ Def: 1400
 
When this card is attacked in face-down Defense Position, this card becomes an Equip Spell Card, and equips itself to the monster that attacked it. (No Damage calculation is applied.) During your opponent's next Standby Phase, the monster that this card is equipped to is destroyed, and the total ATK of the destroyed monster is inflicted as damage to your opponent's Life Points.
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The Lost Guardian Deck
  Cannon Soldier 11
 
Card Effect Monster
Attribute: Dark
Type: Machine / LV:4
Atk: 1400/ Def: 1300
 
By Tributing 1 monster, inflict 500 damage to your opponent.
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The Lost Guardian Deck
  Dekoichi the Battlechanted Locomotive 12
 
Card Effect Monster
Attribute: Dark
Type: Machine / LV:4
Atk: 1400/ Def: 1000
 
FLIP: Draw 1 card. If you have face-up "Bokoichi the Freightening Car" card(s) on your side of the field, draw an additional card for each of them.
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The Lost Guardian Deck
  Gear Golem the Moving Fortress 13
 
Card Effect Monster
Attribute: Earth
Type: Machine / LV:4
Atk: 800/ Def: 2200
 
Once per turn, during your Main Phase 1, by paying 800 Life Points, this card can attack your opponent directly this turn.
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The Lost Guardian Deck
  Heavy Mech Support Platform 14
 
Card Effect Monster
Attribute: Dark
Type: Machine / LV:3
Atk: 500/ Def: 500
 
Once per turn, if you control this monster on the field, you can equip it to a face-up Machine-Type monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 500 ATK and DEF. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)
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The Lost Guardian Deck
  Jinzo 15
 
Card Effect Monster
Attribute: Dark
Type: Machine / LV:6
Atk: 2400/ Def: 1500
 
As long as this card remains face-up on the field, Trap Cards cannot be activated. The effects of all face-up Trap Cards are also negated.
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The Lost Guardian Deck
  Perfect Machine King 16
 
Card Effect Monster
Attribute: Earth
Type: Machine / LV:8
Atk: 2700/ Def: 1500
 
Increase the ATK of this card by 500 points for each Machine-Type monster on the field other than this card.
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The Lost Guardian Deck
  Reflect Bounder 17
 
Card Effect Monster
Attribute: Light
Type: Machine / LV:4
Atk: 1700/ Def: 1000
 
When this face-up Attack Position monster is attacked by a monster on your opponent's side of the field, before damage calculation is resolved in the Damage Step, this card inflicts damage to your opponent's Life Points equal to the ATK of the attacking monster. Then, after damage calculation, this card is destroyed.
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The Lost Guardian Deck
  Roulette Barrel 18
 
Card Effect Monster
Attribute: Light
Type: Machine / LV:4
Atk: 1000/ Def: 2000
 
Once per turn, during your Main Phase, you can roll a six-sided die twice. Select one result and destroy 1 face-up monster on the field whose level is equal to the result.
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The Lost Guardian Deck
  Ancient Gear Castle 19
 
Card Spell
Attribute: Continuous
Type: / LV:
Atk: / Def:
 
Each face-up "Ancient Gear" monster gains 300 ATK. Each time a monster(s) is Normal Summoned or Set, put 1 counter on this card. If you Tribute Summon an "Ancient Gear" monster, you can substitute this card for a Tribute(s), if the number of counters on this card is equal to or greater than the number of required Tribute(s).
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The Lost Guardian Deck
  Ancient Gear Drill 20
 
Card Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Activate only by discarding 1 card from your hand while an "Ancient Gear" monster is on your side of the field. Select 1 Spell Card from your Deck and Set it on your side of the field. You cannot use that Spell Card this turn.
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The Lost Guardian Deck
  Ancient Gear Factory 21
 
Card Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Select 1 monster in your hand that includes "Ancient Gear" in its card name (show the monster to your opponent). Remove from play "Ancient Gear" cards in your Graveyard whose total Levels are equal to double the selected card's. You don't have to Tribute when you Normal Summon the selected card this turn.
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The Lost Guardian Deck
  Autonomous Action Unit 22
 
Card Spell
Attribute: Equip
Type: / LV:
Atk: / Def:
 
Pay 1500 Life Points. Select 1 Monster Card from your opponent's Graveyard, Special Summon it on your side of the field in face-up Attack Position, and equip it with this card. When this card is destroyed or removed from the field, the equipped monster is destroyed.
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The Lost Guardian Deck
  Fissure 23
 
Card Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Destroy 1 face-up monster with the lowest ATK on your opponent's side of the field.
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The Lost Guardian Deck
  Gaia Power 24
 
Card Spell
Attribute: Field
Type: / LV:
Atk: / Def:
 
Increase the ATK of all EARTH monsters by 500 points and decrease their DEF by 400 points.
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The Lost Guardian Deck
  Heavy Storm 25
 
Card Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Destroys all Spell and Trap Cards on the field.
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The Lost Guardian Deck
  Limiter Removal 26
 
Card Spell
Attribute: Quick-Play
Type: / LV:
Atk: / Def:
 
Double the ATK of all face-up Machine-Type monsters on your side of the field, until the end of this turn. During the End Phase, destroy all monsters that were affected by this effect.
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The Lost Guardian Deck
  Machine Duplication 27
 
Card Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Select 1 Machine-Type monster with an ATK of 500 or less on your side of the field and activate this card. You can Special Summon up to 2 cards with the same name from your Deck.
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The Lost Guardian Deck
  Machine Duplication 28
 
Card Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Select 1 Machine-Type monster with an ATK of 500 or less on your side of the field and activate this card. You can Special Summon up to 2 cards with the same name from your Deck.
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The Lost Guardian Deck
  My Body as a Shield 29
 
Card Spell
Attribute: Quick-Play
Type: / LV:
Atk: / Def:
 
When your opponent activates a card that has the effect that destroys 1 or more monsters on the field, pay 1500 Life Points to negate the activation of the card and destroy it.
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The Lost Guardian Deck
  Nobleman of Crossout 30
 
Card Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players check their respective Decks and remove all monsters of the same name from play. Then shuffle the Decks.
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The Lost Guardian Deck
  Pot of Avarice 31
 
Card Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Select 5 Monster Cards from your Graveyard, then add them into your Deck and shuffle it. After that, draw 2 cards.
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The Lost Guardian Deck
  Smashing Ground 32
 
Card Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Destroy 1 monster with the highest DEF on your opponent's side of the field.
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The Lost Guardian Deck
  Weapon Change 33
 
Card Spell
Attribute: Continuous
Type: / LV:
Atk: / Def:
 
Once during each of your Standby Phases, you can pay 700 Life Points to activate this card's effect. Switch the ATK and DEF of 1 Warrior-Type or Machine-Type monster on your side of the field until the end of your opponent's next turn. When this card is destroyed, the effect is negated.
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The Lost Guardian Deck
  Covering Fire 34
 
Card Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
 
If your opponent's monsters attacks a monster on your side of the field, you can activate this card during the Damage Step. Your attacked monster gains ATK equal to the ATK of 1 other monster on your side of the field during the Damage Step only.
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The Lost Guardian Deck
  Divine Wrath 35
 
Card Trap
Attribute: Counter
Type: / LV:
Atk: / Def:
 
Discard 1 card from your hand. Negate the activation and the effect of an Effect Monster and destroy the monster.
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The Lost Guardian Deck
  Rare Metalmorph 36
 
Card Trap
Attribute: Continuous
Type: / LV:
Atk: / Def:
 
Select 1 Machine-Type monster on your side of the field; it gains 500 ATK. Only once, negate the effect of a Spell Card that targets the monster. When the selected monster is removed from the field, destroy this card.
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The Lost Guardian Deck
  Roll Out! 37
 
Card Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Select 1 Union Monster in your Graveyard and equip it to an appropriate monster on your side of the field.
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The Lost Guardian Deck
  Sakuretsu Armor 38
 
Card Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
 
Activate only when your opponent declares an attack. Destroy the attacking monster.
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The Lost Guardian Deck
  Statue of the Wicked 39
 
Card Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
 
When this face-down card is destroyed and sent to the Graveyard, Special Summon 1 "Wicked Token" (Fiend-Type/DARK/4 Stars/ATK 1000/DEF 1000) in Attack or Defense Position on your side of the field.
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The Lost Guardian Deck
  Torrential Tribute 40
 
Card Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
 
You can only activate this card when a monster is Normal Summoned, Flip Summoned or Special Summoned. Destroy all monsters on the field.
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